Guides/Training and testing
Guide · Measurement

Stopwatch
or timing gates?

Where the errors in a hand-timed result come from, what they change over a short sprint, and when a stopwatch is enough.

All sports5 min readUpdated 29 September 2026

Two human errors per time

At the start, the timer reacts to the athlete’s movement: they press with a reaction delay, so late. At the finish, they see the athlete coming and anticipate the line. The two errors do not cancel out: a hand time is usually faster than the real time, and above all it varies from one attempt to the next and from one timer to another.

That is why, in track and field, hand times are not mixed with electronic times, and sprint records require electronic timing.

A tenth of a second is a lot

A 10 m standing start takes around two seconds. An error of one tenth therefore represents 5% of the time, while a trained athlete often gains only a few hundredths over a season.

With a handheld stopwatch, progress disappears into measurement noise: you can no longer tell whether the athlete improved or the timer pressed earlier.

Three ways to time

Video works well now and then, as long as you film square to the lines: an angled view shifts the moment the athlete appears to cross them. For a group and regular testing, reviewing the footage quickly becomes the real cost.

When a stopwatch is enough

A stopwatch is enough

Endurance, long intervals, 400 m and above: a tenth of error weighs little over a minute of effort.

Gates are a must

Speed tests, starts, 10 to 60 m sprints, speed slalom: anywhere the gaps are counted in hundredths.

Tracking over time

Comparing an athlete with themselves over a season needs a measurement that does not depend on who is holding the stopwatch.

Going further: our 10, 20 and 30 m speed test protocol.

A question about your setup?

Tell us about your sport and your venue, and we will help you place your gates.